UI systems, imagery, video, and creative tooling.
Creative and visual work: design systems and UI component generation, image and video processing, diagramming, asset pipelines, and game development tooling. This is where the catalog is most visual, and where MCP servers that reach real rendering or editing tools tend to earn their place over pure prompting.
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Use when the user mentions GPT Image 2.0, gpt-image-2, GPT-Image-2 prompts, or wants to generate an image with GPT Image 2.0. Covers the three-format prompt taxonomy (Format A structured JSON for UI mockups and layout-dense images; Format B dense cinematic prose for single-subject scenes; Format C auto-derive meta-prompt for theme-only concepts), per-format craft patterns, output conventions, the 6-item pre-delivery checklist, and cross-surface workflow context (companion static-ads-workflow.md for ad recreation; higgsfield-marketing-studio cross-surface-workflow.md §3 for ms_image / DTC Ads Higgsfield-native alternative).
Controls facial expressions in Seedance 2.0 with FACS (Facial Action Coding System) Action Unit codes — muscle-level direction (AU12 = lip-corner puller, AU6 = cheek raiser) instead of emotion labels. Use whenever the user wants precise facial acting, a forced/uncanny/mixed expression, micro-performance in a close-up, monologue or dialogue facial beats, a 'which AU code for anger/fear/disgust' answer, or to generate a FACS reference sheet for a character. Pairs with higgsfield-soul Micro-Expressions (named expressions), higgsfield-audio (dialogue + lip-sync), and higgsfield-gpt-image-2 (the reference-sheet image).
Generate cinematic AI shortfilm prompts (works with Seedance 2.0, Xiaoyunque, Sora, Kling, Jimeng, Veo) using the 5-stage structure from Mx-Shell's Zombie Scavenger. Trigger when the user wants transformation sequences, multi-shot narrative shorts, weapon-charge/combat segments, emotional family/pet/farewell narratives (催泪/亲情/萌宠/离别), or any cinematic video prompt.
Claude AI skill for cinematic Higgsfield AI prompts — 20 sub-skills covering Cinema Studio 2.5/3.0/3.5, MCSLA formula, Soul ID character co…
Use when building, writing, refining, or structuring a Higgsfield AI prompt. Covers the MCSLA formula, prompt structure, narrative vs. timestamped formats, and how to write for both text-to-video and image-to-video workflows.
PROACTIVELY track and document project design decisions without being asked. Activate automatically when detecting architecture discussions, implementation decisions, pattern choices, library selections, or any technical decisions. Also use when user explicitly says "record this", "what's our design status", or equivalent. Do NOT wait for user to ask - record important decisions immediately.
End-to-end motion-design / animated-ad creation flow on Higgsfield via the MCP connector. Use when the user wants to create motion design, animate a logo, make a video from an image, build an animated ad or brand promo, turn a product into motion, or says 'make a motion', 'motion design', 'animate this', 'make a video from my logo', 'animated brand', 'motion graphics', 'brand motion', 'kinetic graphics', 'promo video', or 'ad video'. Drives a storyboard-first pipeline: brief → storyboard sheet (GPT Image 2) → video (Seedance 2.0) — an AI-generated pixel video clip. Distinct from higgsfield-motion (the named camera/motion preset library) and from higgsfield-vibe-motion (deterministic Remotion code with crisp text); use vibe-motion instead when the text/logo must stay perfectly crisp, editable, and deployable as code.
Guides users through professional filmmaking workflows in Higgsfield Cinema Studio, including creating multi-shot sequences, configuring optical stacks, applying color grading, managing Soul Cast AI actors, and structuring per-scene prompts with Director Panel camera movements. Use when the user mentions Cinema Studio, Cinema Studio 2.5, Cinema Studio 3.0, Soul Cast, color grading, multi-shot video, shot sequences, storyboard workflow, Hero Frame, optical stack, keyframe interpolation, Elements system (@Characters/@Locations/@Props), Speed Ramp, Director Panel, Higgsfield Popcorn, Single Shot / Multi-Shot Auto / Multi-Shot Manual modes, Reference Anchor, Smart shot control, or any professional filmmaking workflow inside Higgsfield.
Creating and refining Mermaid diagrams with live reload. Use when users want flowcharts, sequence diagrams, class diagrams, ER diagrams, state diagrams, or any other Mermaid visualization. Provides best practices for syntax, styling, and the iterative workflow using mermaidpreview and mermaidsave tools.
Writes, improves, or rewrites Seedance 2.0 prompts that TRANSFORM footage the user already has (video-to-video), rather than building a scene from scratch. Use whenever a real clip is the starting point and they want to: add a VFX element (set a head or hair on fire, transform a hand, make a limb invisible), swap the environment around a preserved subject (desert, clouds, lava, a neon city), drop a giant photoreal creature behind or onto a subject/landmark, relight or regrade so subject and added elements read as one shot, sync a crash-zoom or push-in to a spoken line or timecode, or generate a matching transformed start frame to animate from. Also use when they paste such a prompt and ask to change its lighting, timing, creature, or runtime, or say 'make a Seedance prompt for this video' with a clip attached. This is the video-to-video specialization; for a brand-new scene from image references with no source clip to preserve, higgsfield-seedance applies instead.
Pre-production story-and-character development for Higgsfield projects — the upstream layer that decides WHAT to prompt before any model runs. Use when the user wants to build a character, design a world, develop a story or premise, create a character sheet / character bible / story bible, lock a visual style or 'visual DNA', plan a multi-shot narrative with consistent characters, or says things like 'help me design a character', 'build the world', 'I need a backstory', 'make this character consistent across shots', 'develop my film/series concept', or 'I keep getting generic AI characters'. Routes the locked outputs into higgsfield-prompt + the right model. Adapted from Higgsfield's official character-design framework by @vavavinca.
Claude Code plugin + MCP server for ComfyUI - 96 tools, 16 AI skills (Flux, WAN, LTX video, Qwen, Civitai), live graph editing from your Claude session. Generate images, video & audio, manage models and custom nodes.
Validez la qualité de vos vidéos IA avant publication avec une checklist complète couvrant technique, créatif, et positionnement marque. Use when: Avant publication - Dernière validation avant mise en ligne; Revue client - Préparer les points de feedback anticipés; Itération qualité - Identifier les problèmes à corriger; Go/No-Go decision - Décider si la vidéo est prête; Post-mortem - Analyser pourquoi une vidéo a (ou n'a pas) performé
Développez une idée créative et structurez un script vidéo optimisé pour la génération IA, en suivant la méthode des scènes de 8 secondes de PJ Ace. Use when: Démarrer une publicité vidéo IA - Transformer une idée brute en script structuré; Créer du contenu vidéo pour les réseaux sociaux - TikTok, Reels, YouTube Shorts; Développer un concept de campagne - Avant de passer au storyboard; Pitcher une idée vidéo - Présenter un concept à un client ou une équipe; **Adapter un messag...
SwiftUI frontend visual design skill. Creates beautiful, distinctive iOS/macOS interfaces that avoid generic AI slop patterns. Covers design direction, layout systems, typography, color, spacing, brand integration, and design review. Use when designing new SwiftUI views, reviewing UI quality, creating iOS prototypes, choosing visual styles, improving app aesthetics, or when the UI looks generic or AI-generated.
Générez des prompts optimisés pour chaque modèle de génération vidéo IA (Veo 3, Runway Gen-3, Kling 2.6, Pika), en exploitant leurs forces spécifiques. Use when: Animer des frames de storyboard - Transformer des images fixes en vidéo; Choisir le bon modèle - Sélectionner Veo, Runway, Kling ou Pika selon le besoin; Optimiser la qualité de génération - Prompts structurés pour meilleurs résultats; Créer des transitions fluides - Scene extension, first/last frame; **Utiliser le mo...
為使用者產生高品質的 AI 生圖、生影片、生音樂提示詞,並在需要時透過瀏覽器自動化實際送到目標平台。涵蓋 OiiOii、Kling 3.0/O-series、Seedance 2.0 pro、Suno v5.5、Seedream 5.0/4.0、Vidu Q3、Midjourney V8.1、Flux 1.1 Pro / Kontext、Runway Gen-4.5 / Aleph、Google Veo 3.1、Ideogram 3、Nano Banana Pro、Stable Diffusion 3.5(⚠️ OpenAI Sora 2 已於 2026-04-26 停運,API 撐到 2026-09-24,預設改推 Runway/Veo/Kling)。只要使用者提到「AI 生圖」「AI 影片」「AI 音樂」「做 MV」「做 storyboard」「寫 prompt 給 XXX」「我想用 Kling/Suno/Midjourney/Runway/Veo...」「幫我操作 OiiOii / 即夢 / 可靈」「txt2img / img2video / 文生圖 / 文生影片 / 圖生影片」「角色一致性」「多鏡頭分鏡」「運鏡」「結果有瑕疵 / 不夠精緻 / 怎麼修」,或任何跟上述平台或影像/影片/音樂生成工作流相關的任務,都要用這個 skill。即使他們沒講明平台,只要任務是要餵給某個生成模型的 prompt,就用這個 skill 幫他們選對的平台、寫對的格式。
Transformez une image 2D en modèle 3D animé prêt pour le web ou le jeu en moins de 30 minutes, en utilisant le workflow Dilum Sanjaya (Hunyuan3D + Mixamo). Use when: Créer un personnage 3D pour un site web - Mascotte, avatar, illustration interactive; Prototyper un asset de jeu - Character design, props, environnements; Produire du contenu marketing 3D - Produits rotatifs, personnages animés; Convertir des illustrations existantes - Logo, mascotte, character design → 3D; **Tes...
Create memorable sonic logos using design principles from Intel, Netflix, and McDonald's—crafting 2-5 second audio signatures that achieve instant brand recognition. Use when: Creating a sonic logo for a brand; Evaluating audio logo proposals from agencies; Understanding what makes sonic logos effective; Briefing sound designers on logo requirements; Analyzing competitor sonic logos
Generate professional draw.io diagrams from natural language — a Claude Code skill
Apply 2026's top graphic design trends to any creative brief. Based on Kittl × Savee's 2026 Design Trends Report (10 trends + 2 honorable mentions), backed by Adobe, Figma, and Pinterest data. Use when: Designing a brand identity — pick the right aesthetic for your audience; Creating social media assets — use trending visual languages that perform; Briefing a designer or AI image tool — give precise style direction with vocabulary and references; Refreshing a visual identity — know what's rising vs saturating; Building mood boards — combine trends intentionally with data-backed rationale.
Apply Walter Murch's legendary film sound principles to marketing video, creating emotionally resonant audio that audiences feel without consciously noticing. Use when: Designing sound for brand films and documentaries; Creating emotional impact in video ads; Layering music, effects, and voice effectively; Building immersive soundscapes for content; Elevating production value through audio
Design Apple-style iOS/macOS interfaces following Human Interface Guidelines. Creates HIG-compliant components with SF Symbols, San Francisco typography, and proper accessibility. Supports optional modern effects. Use when designing Apple-style UI, iOS/macOS interfaces, HIG-compliant components, or implementing design system specifications.
MCP server for AI image generation
Analyze images, websites, and Figma files to extract their design and generate a design.md with token system, component inventory, and reconstruction notes. Use this skill whenever the user wants to understand, document, replicate, or audit the design of something visual: a screenshot, a URL, a Figma link, a Pinterest reference, a mockup, a competitor's site, a component, a dashboard, a landing page. Also when they ask 'extract the design system from X', 'document the style of Y', 'analyze this visually', 'convert this image into tokens', 'help me replicate this design', 'what palette does this site use', 'how is this built'. Also for single elements: 'copy this navbar', 'recreate this illustration', 'give me a prompt to regenerate this graphic' — element mode outputs a focused element.md, with token-grounded image-model prompts when the element is visual art. If the user brings any visual source and wants to understand it at a design level — this skill should activate.
Complete visual content system for Claude Code. Default aesthetic - light backgrounds, teal/burnt orange accents, hand-drawn sketch style.
Process videos using VideoDB Python SDK. Upload, search, edit, generate subtitles, transcode, capture, and stream — all via natural language.
Senior Solana game architect for game system design, Unity/C# architecture, on-chain game state, player progression, NFT integration, and PlaySolana ecosystem. Use for high-level game design decisions, architecture reviews, and planning complex game systems. Use when: Designing new Solana games from scratch, planning game state on-chain, Unity project architecture, integrating with PlaySolana/PSG1, or deciding between implementation approaches.
Turn one topic into a finished Vox-style paper-collage explainer/ad video — automated end to end on Atlas Cloud + ffmpeg.
Use when the user wants to turn a static scene, character images, aerial map, drawn path, or route-control image into an immersive first-person FPV AI video prompt, especially Seedance/Kling/Runway/Veo style one-shot videos with numbered stop markers, red-line path control, world-map flythroughs, camera route planning, variable character counts, non-human POVs such as drones, pets, robot vacuums, character references, timed interactions, dialogue, spatial audio, and negative constraints.
Create dark-themed, animated technical diagrams as self-contained HTML+SVG files — flowcharts whose connectors visibly flow, and architecture diagrams where requests travel as light dots through the system (Diagrid/Temporal landing-page style). Use this skill whenever the user asks for a flowchart, workflow, pipeline, process diagram, state machine, system architecture, infrastructure, cloud, microservices, or network topology diagram — and especially when they mention "animated", "flowing", "dynamic", "alive", "GIF-like", or want a diagram for a landing page, README, docs, or product demo. Also use it to convert Mermaid source (a mermaid code block or .mmd file) into an animated diagram — "animate this mermaid", "make this flowchart move". Prefer this over static diagram output whenever the diagram represents anything that moves: requests, events, data, jobs, messages, or control flow.
Generate production-ready React/Next.js code from Figma designs. Instructs proper Figma MCP tool usage, component reuse strategies, and variant mapping. CRITICAL: ALWAYS use this skill when user provides a Figma link or mentions implementing/redesigning from Figma design. Never attempt manual implementation without invoking this skill first.
Use when turning any content into clear, professional visualizations - board slides, reports, proposals, research summaries, training materials, technical diagrams, infographics, process flows, timelines, benchmarks, waterfall charts, or data-backed visual specs for any audience.
Design superpowers for Claude Code — 35 skills that teach your agent to ideate, research, generate, iterate, and ship beautiful UIs using Google Stitch MCP.
PencilPlaybook is the UI Skills / Taste-Skill for Pencil.dev + Claude Code — a design playbook that gives Claude real perceptual psychology and senior-level guardrails so it stops producing averaged-out AI slop.
A layout is not a neutral container — choosing the right layout paradigm (feed, board, table, canvas, master-detail, dashboard, gallery, timeline, map, single-focus) is a design decision that shapes how content is understood. Once chosen, the same paradigm and page skeleton must be reused consistently across the application so users build one mental model. This is consistency at the macro scale, above component and token consistency. Use when deciding the overall structure of a screen, designing page templates, or reviewing whether screens across a product feel like one coherent application.
The most important actions and content in a UI should be visually prominent — through size, colour, weight, and position. Visual hierarchy guides the user's eye to what matters most and signals which action is primary. Use when designing button groups, CTAs, dashboards, cards, or any layout where actions or content have different importance levels.
Manage user expectations during wait times with appropriate loading states — from simple spinners to complex skeleton screens and staggered animations. Perceived performance is often more important than actual load time. Use when designing data-heavy components, handling API calls, building hero sections, or improving the feel of a slow interface.
A brand's visual tone — playful or serious, rounded or angular — should be consistent across all UI elements. Shape language in typography, border-radius, and iconography communicates personality before a single word is read. Use when establishing a design system, choosing icon libraries, setting border-radius tokens, or reviewing visual consistency.
Any component rendered many times — cards, list rows, table cells, nav items, tiles, KPI widgets, feed entries — is a fixed slot model, not a free-form box. The same slots appear in the same place in every instance and stay aligned across siblings even when text and values vary in length. Reserve space for optional slots, pin anchor elements (CTA, price, value), clamp overflowing text, and give the full value back via title/tooltip. Use when building or reviewing any repeated component whose content length differs between instances.
UI density — how much information and how many features appear at once — should match the primary platform and user type. Desktop supports dense, feature-rich interfaces; mobile requires focused, reduced layouts. Enterprise power users tolerate higher density than occasional users. Use when designing data tables, dashboards, toolbars, or adapting a desktop product for mobile.
Configuration UIs for domain experts — users who understand their field deeply but are not software developers — require domain language, sensible defaults, and grouping by professional concept rather than technical parameter. Use when designing settings panels, solver or algorithm configuration, constraint editors, or any UI where the user needs to tune the behaviour of a complex system without understanding its internals.
Operational expert tools — used by domain specialists for hours every day — require a different design approach than consumer or occasional-use software. Information density, workflow linearity, and at-a-glance status take priority over whitespace and discoverability. Use when designing dispatch tools, warehouse management, logistics, scheduling, or any B2B tool whose primary users are trained specialists.
Scroll areas inside a layout should be avoided wherever possible. When unavoidable, allow only one scroll axis at a time and always keep the user in control. Use when designing layouts, data tables, panels, or any component that might introduce an inner scroll container.
Overlays — modals, drawers, bottom sheets, popovers — interrupt or augment the main flow. Each type has a different scope, blocking level, and appropriate use case. Use when designing dialogs, confirmation prompts, side panels, action sheets, or any UI element that appears above the main content layer.
Choose light, dark, or combined color mode deliberately based on brand tone and user context. Offer a theme selector only when user control genuinely matters — enterprise tools, data-heavy UIs, or extended-use applications. Use when defining the base color palette, designing a design system, or deciding whether to build dark mode support.
Disney's 12 animation principles, cinematic storytelling techniques, and comic book conventions apply to web UI — used subtly, they make interfaces feel alive, intentional, and emotionally resonant. Use when designing transitions, micro-interactions, onboarding flows, scroll animations, or any motion in the UI.
Semantic HTML5, SEO fundamentals, alt texts, progressive enhancement, SPA considerations, device capability detection, and user context awareness. Good HTML is the foundation of accessibility, SEO, and resilient UI. Use when building any web UI, reviewing markup quality, or optimising for search and accessibility.