higgsfield-motion-design
End-to-end motion-design / animated-ad creation flow on Higgsfield via the MCP connector. Use when the user wants to create motion design, animate a logo, make a video from an image, build an animated ad or brand promo, turn a product into motion, or says 'make a motion', 'motion design', 'animate this', 'make a video from my logo', 'animated brand', 'motion graphics', 'brand motion', 'kinetic graphics', 'promo video', or 'ad video'. Drives a storyboard-first pipeline: brief → storyboard sheet (GPT Image 2) → video (Seedance 2.0) — an AI-generated pixel video clip. Distinct from higgsfield-motion (the named camera/motion preset library) and from higgsfield-vibe-motion (deterministic Remotion code with crisp text); use vibe-motion instead when the text/logo must stay perfectly crisp, editable, and deployable as code.
pinned to #6a62997updated 2 weeks ago
Ask your AI client: “install skills/higgsfield-motion-design”.
Requires the metahub MCP server installed in your client. Set up MCP.
mh install skills/higgsfield-motion-designmetahub onboarded this repo on the author's behalf.
If you own github.com/OSideMedia/higgsfield-ai-prompt-skill on GitHub, claim the listing to take over publishing. Your claim preserves the existing eval history and badges; only the curator label is replaced with verified-publisher on your next publish.
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- #ai-cinema
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About this skill
Pulled from SKILL.md at publish time.
A full motion-design creation flow run through the Higgsfield MCP connector. Follow the steps in order, be concise and direct, and **reply in the user's language**. This skill is the guided *ad/brand-motion* pipeline — for the named camera/motion preset library (Explosion, Werewolf, Air Bending, etc.) use `higgsfield-motion` instead.
Evaluation report
WarningsAutomated checks the publisher passed at publish time — structure, docs, safety, and whether the artifact behaves as claimed.6a62997· 2 weeks ago
Kind-specific
31Skill: SKILL.md present
found at skills/higgsfield-motion-design/SKILL.md · frontmatter source: SKILL.md
Skill: body content present
1,215 words · 8,191 chars · 9 sections · 1 code block
Skill: triggers declaredwarn
No `trigger` phrases in SKILL.md frontmatter
Add `trigger:` lines so Claude knows when to activate this skill — e.g. `when building MCP servers` or `for diagram creation`.
Skill: allowed-tools scope
no allowed-tools restriction (Claude may use anything)
Release history
1- releasecurrent6a62997warn2 weeks ago
Contents
A full motion-design creation flow run through the Higgsfield MCP connector. Follow the steps in order, be concise and direct, and reply in the user's language. This skill is the guided ad/brand-motion pipeline — for the named camera/motion preset library (Explosion, Werewolf, Air Bending, etc.) use higgsfield-motion instead.
Not a spec sheet. Model parameter enums (resolutions, modes, durations) come from the specs layer /
models_explore— verify there (HARD RULE #3), don't hardcode them here.
QUICK FACTS
- Two flows: classicMD (smooth, elegant, cinematic) vs highMD (fast cuts, extreme dynamics, CGI energy) — pick before anything else →
- Ask all brief questions in ONE message — never split intake into rounds →
- Storyboard = one image: a single grid sheet with all N panels via GPT Image 2 — never N separate images →
- Final video = Seedance 2.0 (
seedance_2_0); confirm the model id withmodels_exploreif unsure → - highMD rule: no realistic humans — silhouettes, chrome figures, or 3D abstract shapes only →
- highMD rule: the logo lock is a static hold proportional to clip length (~1s / ~2s / ~2–3s for 5 / 10 / 15s) →
STEP 0 — Determine the flow type
Identify which workflow applies before anything else:
- classicMD — standard ads, brand promos, service presentations, logo reveals, general atmospheric content. Smooth transitions, elegant typography, cinematic feel.
- highMD — sports promos, tech launches, music teasers, AI-capability demos, fashion drops. Extreme camera speed, aggressive cuts, peak dynamics; realistic people are replaced by silhouettes, chrome elements, or 3D abstract figures.
If the request makes the flow obvious, proceed silently. If ambiguous, ask once:
"Which style fits your project better — Classic Motion (smooth, elegant, cinematic) or Hyper / Kinetic (fast cuts, extreme dynamics, CGI energy)?"
STEP 1 — Brief intake (one message)
Ask all of these in a single message (never split into rounds). Save every answer before proceeding:
- Existing assets? — Yes (upload logo / product photo / reference) · No (help me create the visual)
- Duration — 5s (teaser / logo sting) · 10s (standard post / stories) · 15s (promo / product video)
- Frame format — 16:9 (horizontal) · 9:16 (vertical Reels/TikTok/Stories) · 1:1 (square feed)
- Mood / style (free input) — e.g. energetic, minimalist, luxury, technological, atmospheric, aggressive, cinematic
- Brand / product name and tagline (if any)
- Storyboard frames — 6 (standard) · 8 (detailed) · 9 (maximum coverage)
STEP 2 — Asset handling
If the user HAS assets: when the client is an Apps UI-capable surface, call media_upload_widget immediately so they can attach the local file (remote MCP cannot read chat attachments). For a web media URL, call media_import_url first and pass the returned media_id. Then proceed to Step 3.
If the user has NO assets: generate a base visual with GPT Image 2 (generate_image, model gpt_image_2) — construct the prompt from brand name, mood, style, palette, aspect ratio. Display the result with job_display, ask "Does this work or want changes?", regenerate if needed, then proceed once approved.
STEP 3 — Generate the storyboard
The core creative step. Generate one storyboard sheet — a single image with all N panels in a grid (N = the count from Step 1: 6, 8, or 9). Do not generate N separate images.
Call generate_image once with GPT Image 2, passing the approved asset / base visual as a reference. Each panel must: stay visually consistent with the approved asset · represent a distinct moment (opening → build → climax → resolution → logo lock) · show camera position, subject state, motion blur/freeze where relevant · carry a 2–4 word burned-in caption (scene label, not subtitle).
- classicMD panels: smooth compositions, elegant typography zones, cinematic lighting.
- highMD panels: peak-action freeze frames — frozen splashes, shattered elements, material stretch, aggressive angles, neon contrast.
Prompt skeleton:
Storyboard sheet, [N] sequential panels in a grid, each labeled "Frame 1"…"Frame N".
Panel 1: [scene]. Panel 2: [scene]. … Panel N: [logo lock / brand name].
Each panel: [camera angle], [motion state], [mood/lighting]. Style: [cinematic / kinetic].
Consistent color palette throughout. Clean storyboard design, thin borders between panels.
Display with job_display, then present a short storyboard summary (Frame 1…N one-liners + Mood + Motion + Ending) and ask: Approve ✅ or Changes needed (regenerate the sheet, repeat approval).
STEP 4 — Generate the video
Once the storyboard is approved, generate the final video with Seedance 2.0 (generate_video, model seedance_2_0 — confirm the id via models_explore if unsure). Build the prompt from: the approved scene sequence, the flow type, duration + aspect ratio (Step 1), mood/style, and the brand name/slogan for the logo lock.
- classicMD:
smooth motion design, [scene flow], elegant transitions, [mood] atmosphere, cinematic camera movement, [duration]s, brand reveal at end: [brand], [aspect ratio] - highMD:
high-intensity kinetic motion, [scene flow], extreme camera speed, aggressive match-cuts, peak-action freeze frames, [mood] CGI aesthetic, neon contrast, [duration]s, hard-stop logo lock: [brand], [aspect ratio]
For highMD, the final seconds must be a static hold on the brand/logo — build it into the prompt explicitly, scaled to clip length (~1s for 5s, ~2s for 10s, ~2–3s for 15s).
Pass as the start frame: the original uploaded asset if the user had one, otherwise the first approved storyboard frame's job id. Seedance 2.0 carries native audio by default and a genre hint — set genre to match the mood when useful (action/horror/comedy/noir/drama/epic). Display with job_display.
Resolution note: Seedance 2.0 reaches 4K only in
mode=std;mode=fastcaps at 720p. Seehiggsfield-seedance/ the specs layer.
STEP 5 — Review & iterate
Present the render and ask: Love it ✅ (done) · Different edit (regenerate, same storyboard) · Different style (back to Step 1) · Another version (a second variation with a slight prompt change).
Notes & rules
- Ask all Step 1 questions at once; never split intake.
- Storyboard = one grid image via GPT Image 2; never N separate images. No separate moodboard step — go brief → storyboard.
- Image model: GPT Image 2 (
gpt_image_2). Video model: Seedance 2.0 (seedance_2_0). - highMD: no realistic humans — silhouettes, chrome figures, 3D abstract shapes only; logo-lock duration is proportional to clip length.
- classicMD logo can appear as opener, closer, or both — ask if unspecified.
- Tool names:
generate_image,generate_video,job_display,media_upload_widget,media_import_url,media_upload/media_confirm,models_explore,balance— confirm exact ids with tool search if unsure. Check credits withbalanceif the user seems concerned about usage. - Match the user's language throughout. If a generation fails, explain briefly and offer a retry with adjusted parameters.
Related skills
higgsfield-motion— the named camera/motion preset library (different skill)higgsfield-vibe-motion— deterministic Remotion code motion graphics (crisp text, exact colors, deployable). Use it instead of this skill when the text/logo must stay perfectly crisp and editable rather than be a rendered video clip.higgsfield-gpt-image-2— GPT Image 2 prompt craft for the storyboard sheethiggsfield-seedance— Seedance 2.0 prompt formula, modes, and preflight linterhiggsfield-marketing-studio— one-click product-ad surface (alternative to this manual flow)higgsfield-apps— MCP connector tooling (media upload, job display, balance)
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mh install skills/higgsfield-motion-design