layout-paradigms-and-consistency
A layout is not a neutral container — choosing the right layout paradigm (feed, board, table, canvas, master-detail, dashboard, gallery, timeline, map, single-focus) is a design decision that shapes how content is understood. Once chosen, the same paradigm and page skeleton must be reused consistently across the application so users build one mental model. This is consistency at the macro scale, above component and token consistency. Use when deciding the overall structure of a screen, designing page templates, or reviewing whether screens across a product feel like one coherent application.
pinned to #08cf3b0updated last week
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About this skill
Pulled from SKILL.md at publish time.
A layout is not a neutral container you pour content into. The layout paradigm you choose is part of the argument about how the content should be read, compared, and acted on. Two products showing the same data can communicate completely different things depending on whether that data is a feed, a table, or a board.
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WarningsAutomated checks the publisher passed at publish time — structure, docs, safety, and whether the artifact behaves as claimed.08cf3b0· last week
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Contents
A layout is not a neutral container you pour content into. The layout paradigm you choose is part of the argument about how the content should be read, compared, and acted on. Two products showing the same data can communicate completely different things depending on whether that data is a feed, a table, or a board.
This skill operates at the macro scale of consistency. It sits above [[component-family-consistency]] (the meso scale — buttons and inputs sharing one DNA) and above token-level consistency like [[button-states]], [[status-colors-and-errors]], and [[modular-scale-typography]] (the micro scale). Consistency is not one rule — it is the same discipline applied at three altitudes.
Consistency operates at three scales
| Scale | What stays consistent | Where it lives |
|---|---|---|
| Macro | Layout paradigm and page skeleton across screens | this skill |
| Meso | Component family — shared radius, height, colour logic | [[component-family-consistency]], [[brand-visual-language]] |
| Micro | States, tokens, type scale, semantic colours | [[button-states]], [[status-colors-and-errors]], [[modular-scale-typography]], [[algorithmic-color-palette]] |
A product can have perfect tokens and a coherent component family and still feel broken — because every screen is laid out differently and the user re-orients on every navigation. Macro consistency is what makes a product feel like one application.
Layout is downstream — it serves something upstream
A layout paradigm is never the starting point. It is a consequence of decisions made earlier, and a means to ends defined elsewhere. Choosing a layout in isolation — "let's use a dashboard because dashboards look impressive" — is the most common way layouts go wrong.
It flows down from information architecture. The data model and structure ([[information-architecture]]) largely determine the candidate paradigms. Entities that move through states want a board; records compared on shared fields want a table; a hierarchy of containers and items wants master–detail. If the IA says "tasks belong to projects and have a status," the layout has already half-decided itself. Get the IA right first, then read the paradigm off it.
It serves the brand and the story. The same content can be laid out to feel calm or urgent, premium or utilitarian, editorial or operational. Layout is one of the loudest carriers of brand tone ([[brand-visual-language]]) and of the narrative you want the user to experience ([[motion-and-storytelling]]). A spacious single-focus layout tells a different story than a dense dashboard of the same data. Ask: what should the user feel here, and what are we trying to say? — then pick the paradigm that says it.
It serves the user experience. Ultimately the test is the user's task and context: what are they trying to do, how often, on what device, under what pressure ([[ui-density]], [[responsive-paradigms]]). The paradigm that best serves the task wins, even when a flashier one is available.
So the order is: IA and brand intent first → derive the paradigm that supports them → then apply consistency. Part 1 is how you derive it; Part 2 is how you keep it.
Part 1 — Choose the paradigm that fits the content
Start from the nature of the content and the primary task, not from a default grid. Ask: what relationship between items matters most here? The answer points to a paradigm.
| Content nature / primary task | Layout paradigm | Why it fits | When NOT to use it |
|---|---|---|---|
| A stream of recent, homogeneous items, consumed top-down | Feed | Recency and flow are the message; infinite, low-commitment scanning | When items must be compared field-by-field, or order is not temporal |
| Items moving through stages of a workflow | Board / Kanban | Columns make state visible and transitions physical (drag) | When there are no discrete stages, or items have many attributes to compare |
| Many records compared across the same fields | Table | Aligned columns make values directly comparable; sort/filter is natural | When records are visual or heterogeneous, or on small screens |
| Browsing visual, heterogeneous items | Gallery / Grid | The artifact itself is the content; thumbnails carry meaning | When precise values matter more than the visual |
| A list plus the detail of the selected item | Master–detail / Split | Keeps context while drilling in; fast scanning + deep reading | On mobile where two panes don't fit (collapse to drill-down) |
| At-a-glance overview of many metrics | Dashboard | Spatial arrangement lets the eye triage what needs attention | When the user has one task, not monitoring — it becomes noise |
| Spatial relationships, free arrangement | Canvas | The user's spatial model is the data (diagrams, design, maps) | When content is inherently linear or ordered |
| Events ordered in time | Timeline | Time is the primary axis; gaps and density are meaningful | When time is just one of many equal attributes |
| Geographic data | Map | Location is the primary dimension | When location is incidental to the task |
| One object, one task, full attention | Single-focus / Wizard | Removes everything but the current decision | When the user needs surrounding context to decide → see [[user-flows-and-guided-paths]] |
The paradigm interacts with other layout skills: it must group coherently ([[gestalt-ui-organisation]]), establish one clear emphasis ([[visual-emphasis-and-hierarchy]]), reflect the data model and naming ([[information-architecture]]), and adapt — not merely shrink — across breakpoints ([[responsive-paradigms]]). Where a real-world metaphor reinforces the paradigm (a board feels like cards on a wall), lean on it ([[real-world-metaphors]]).
A view can offer more than one paradigm. A collection of records is legitimately a table and a gallery and a board, chosen by the user per task — see [[data-display-and-selection]]. The point is that each option is a deliberate fit, not an accident.
Part 2 — Reuse the paradigm consistently across the application
Once a paradigm is chosen for a kind of content, every screen of that kind uses the same paradigm and the same page skeleton. This is what lets a user learn the product once.
Page skeletons should be templates, not one-offs
Define a small set of page templates and reuse them:
- List / index page — same position for title, filters, view-mode toggle, primary action, and the collection itself, on every list page.
- Detail page — same skeleton for every detail screen: header (name + status + primary actions) → key attributes → related content → activity. When a user learns one detail page, they have learned them all.
- Editor / form page — consistent placement of the form body, validation summary, and the save/cancel actions → see [[form-design]].
- Settings page — consistent section structure and control alignment.
What must stay in the same place across pages
- Navigation — global nav, breadcrumbs, and back affordances do not move between screens ([[ui-context-and-scope]]).
- Primary action — the main CTA sits in the same region on comparable pages, not top-right on one and bottom-left on the next.
- Persistent chrome — headers and toolbars behave consistently ([[sticky-and-fixed-elements]]).
- Status and feedback — toasts, banners, and inline errors appear in consistent locations ([[notifications-and-recovery]]).
This is internal consistency in Nielsen's terms (heuristic 4) — see [[nielsen-usability-heuristics]]. Familiar patterns within one application beat novel ones on every screen.
Balance feature weight across pages
Pages of the same kind should carry a roughly comparable amount of feature and content weight. When one page keeps accreting features while a sibling stays thin, the imbalance is usually a structural signal, not a content-writing problem — it means features should be consolidated or split so the load is distributed. Aim to keep page count and page lengths balanced over the long run, not perfectly equal on any given day.
When a page is too thin — it has too little to justify its own screen:
- Fold it back into a neighbouring page, or pull a related feature onto it.
- On marketing/general surfaces, adding an image, a short video, or links to related pages is a legitimate way to give a light page substance.
- In professional / expert tools, resist decorative filler — a power user reads it as noise. Prefer small contextual pulls of genuinely relevant information from elsewhere (a related metric, a recent activity item, a linked entity) over image/video padding.
When a page is too heavy — it has accreted more than one screen's worth:
- Split it out into its own page (often the same trigger as reaching H4–H6 headings — see [[modular-scale-typography]]).
- Move part of it to where it more naturally belongs.
- Shrink the feature by crystallising its core idea — cut to the one thing it must do, rather than exposing every option (pairs with the hide-don't-serve-up-front decision in [[information-architecture]]).
When to deviate — and how
Consistency is the default, not a cage. Deviate when a screen's task genuinely differs (a focused checkout step legitimately drops the global nav). When you deviate:
- Do it for a clear reason tied to the task, not for visual variety.
- Deviate completely and obviously (a distinct mode), never subtly — a layout that is almost-but-not-quite the standard reads as a bug.
- Keep the deviation itself consistent: if focus mode hides nav, every focus-mode screen hides it the same way.
Review Checklist
- Is the layout paradigm a deliberate fit for the content's nature and primary task — not a default grid?
- Could you state in one sentence why this paradigm beats the alternatives for this content?
- Do all screens of the same kind (all detail pages, all list pages) share one page skeleton?
- Does navigation stay in the same place across screens?
- Does the primary action sit in the same region on comparable pages?
- If a user learns one detail page, have they effectively learned them all?
- Do sibling pages carry comparable feature/content weight — with over-heavy pages split and over-thin pages consolidated, rather than padded with filler (especially in expert tools)?
- Where a screen deviates from the standard template, is there a clear task-driven reason — and is the deviation obvious rather than subtle?
- Does the product feel like one application rather than several stitched together?
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mh install skills/layout-paradigms-and-consistency