audio-jingle
|
pinned to #fb9ae97updated 3 weeks ago
Ask your AI client: “install skills/audio-jingle”.
Requires the metahub MCP server installed in your client. Set up MCP.
mh install skills/audio-jinglemetahub onboarded this repo on the author's behalf.
If you own github.com/nexu-io/open-design on GitHub, claim the listing to take over publishing. Your claim preserves the existing eval history and badges; only the curator label is replaced with verified-publisher on your next publish.
Stars
77,068
Last commit
3 weeks ago
Latest release
published
- #agent-skills
- #ai-agents
- #ai-design
- #byok
- #claude-code-for-design
- #claude-design
- #codex-design
- #coding-agents
- #cursor-design
- #design-systems
- #design-tools
- #desktop-app
- #figma-alternative
- #generative-ai
- #hermes-agent
- #local-first
- #no-code
- #prototyping
- #ui-generator
- #vibe-coding
About this skill
Pulled from SKILL.md at publish time.
Three sub-modes. The active project's `audioKind` decides which one runs:
Evaluation report
WarningsAutomated checks the publisher passed at publish time — structure, docs, safety, and whether the artifact behaves as claimed.fb9ae97· 3 weeks ago
Documentation
41Description qualitywarn
49 words · 305 chars — manifest description is empty; graded the GitHub repo description instead
A skill's manifest description doubles as its trigger — add one to SKILL.md (15+ words, e.g. “use this skill when …”).
README is present and substantial
54,272 chars · 20 sections · 10 code blocks
Tags / topics declared
20 total — agent-skills, ai-agents, ai-design, byok, claude-code-for-design, claude-design (+14)
README has usage / example sections
found: Quick start
Homepage / docs URL declared
https://open-design.ai
Release history
1- releasecurrentfb9ae97warn3 weeks ago
Contents
Three sub-modes. The active project's audioKind decides which one
runs:
audioKind | Models we route to | Plan focus |
|---|---|---|
music | Suno V5 (default), Udio, Lyria 2 | genre + tempo + instrumentation |
speech | MiniMax TTS (default), Fish, ElevenLabs V3 | script + voice + pacing |
sfx | ElevenLabs SFX (default), AudioCraft | texture + impact + duration |
Resource map
audio-jingle/
├── SKILL.md
└── example.html
Workflow
Step 0 — Read the project metadata
audioKind, audioModel, audioDuration (seconds), and (for speech)
voice. Branch by audioKind and use the values verbatim — no
clarifying form unless something is marked (unknown — ask).
Important: voice is provider-specific. For minimax-tts, --voice
must be a valid MiniMax voice_id (for example male-qn-qingse), not
a natural-language description. If you only have a prose voice brief
("warm female narrator", "neutral Mandarin"), keep that in your plan
but omit --voice so the daemon's default voice id applies, or ask the
user to choose a specific id.
Step 1 — Plan
Music
- Genre + reference artists (1-2)
- Tempo (BPM) + key
- Instrumentation (3-5 instruments max)
- Vocals: yes / no / hummed / choir
- Mood arc (intro → chorus → outro)
Speech
- Script (final, not draft — TTS runs verbatim)
- Voice target + pacing
For MiniMax this means a real
voice_id, not prose in--voice - Pronunciation hints for proper nouns / acronyms
SFX
- Texture (impact / whoosh / ambience / foley)
- Duration + envelope (sharp attack vs. gentle swell)
- Layering note (single hit vs. stacked)
State the plan in 2-3 sentences before dispatching.
Step 2 — Compose the prompt
Use the format the upstream model prefers. Bind audioDuration to the
API parameter directly; never put "make it 30 seconds" in prose.
Step 3 — Dispatch via the media contract
Use the unified dispatcher — do not call provider APIs by hand:
"$OD_NODE_BIN" "$OD_BIN" media generate \
--project "$OD_PROJECT_ID" \
--surface audio \
--audio-kind "<music|speech|sfx>" \
--model "<audioModel from metadata>" \
--duration <audioDuration seconds> \
[--voice "<provider voice id (speech only)>"] \
--output "<short-slug>-<duration>s.mp3" \
--prompt "<assembled prompt from Step 2 — for speech, the literal script>"
The command prints one line of JSON: {"file": {"name": "...", ...}}.
The bytes land in the project; the FileViewer renders the audio
transport controls automatically.
Step 4 — Hand off
Reply with: plan summary, the filename returned by the dispatcher, and one sentence on what to try if the user wants a variation (e.g. "swap tempo from 92 to 108 BPM" rather than "make it different").
Hard rules
- TTS runs your script literally. Proof it before dispatching — even one stray comma changes the cadence.
- MiniMax TTS rejects free-form voice prose in
--voice. Use a real MiniMaxvoice_id(for examplemale-qn-qingse) or omit the flag and let the daemon's default voice apply. - Music: under 30s = single section; 30–90s = intro + body; 90s+ = full arc. Don't try to fit a 3-act song into 15 seconds.
- SFX: prefer one well-described layer over a paragraph of "make it cool" — generators reward specific texture words.
- Save the file every turn. The audio viewer shows transport controls the moment the file lands.
Reviews
No reviews yet. Be the first.
Related
Planning With Files
Claude Code skill implementing Manus-style persistent markdown planning — the workflow pattern behind the $2B acquisition.
Browser Use
🌐 Make websites accessible for AI agents. Automate tasks online with ease.
Frontend Slides
Create beautiful slides on the web using Claude's frontend skills
mh install skills/audio-jingle