blender-to-unity
Hand off a model from Blender (via BlenderMCP) into Unity (via MCP for Unity) — export the current Blender model, import it through import_model_file, and place it in the open scene. Use when the user has BlenderMCP and MCP for Unity both connected and wants to bring a Blender model into Unity. Does NOT drive Blender's own generators; BlenderMCP owns how the model got into Blender.
pinned to #484937cupdated 3 weeks ago
Ask your AI client: “install mcps/mcpforunityserver”.
Requires the metahub MCP server installed in your client. Set up MCP.
mh install mcps/mcpforunityservermetahub onboarded this repo on the author's behalf.
If you own github.com/CoplayDev/unity-mcp on GitHub, claim the listing to take over publishing. Your claim preserves the existing eval history and badges; only the curator label is replaced with verified-publisher on your next publish.
Stars
12,201
Last commit
3 weeks ago
Latest release
published
- #ai
- #ai-integration
- #anthropic
- #claude
- #copilot
- #cursor
- #game-development
- #gamedev
- #gemini
- #llm
- #mcp
- #model-context-protocol
- #openai
- #unity
- #unity3d
- #videogames
About this skill
Pulled from SKILL.md at publish time.
Bring whatever model is currently in Blender into the open Unity scene. The seam is the local filesystem: Blender exports a file, Unity imports it. The two servers never talk directly.
Evaluation report
WarningsAutomated checks the publisher passed at publish time — structure, docs, safety, and whether the artifact behaves as claimed.484937c· 3 weeks ago
Kind-specific
31Skill: SKILL.md present
found at .claude/skills/blender-to-unity/SKILL.md · frontmatter source: SKILL.md
Skill: body content present
550 words · 4,110 chars · 3 sections
Skill: triggers declaredwarn
No `trigger` phrases in SKILL.md frontmatter
Add `trigger:` lines so Claude knows when to activate this skill — e.g. `when building MCP servers` or `for diagram creation`.
Skill: allowed-tools scope
no allowed-tools restriction (Claude may use anything)
Release history
1- releasecurrent484937cwarn3 weeks ago
Contents
<strong>Recent Updates</strong>
- v10.0.0 (2026-06-30)
- v9.7.3 (2026-06-15)
- v9.7.1 (2026-05-24)
- v9.7.0 (2026-05-22)
- v9.6.8 (2026-04-27)
Full history: Release Notes.
What it does
Control the Unity Editor in natural language from any MCP client — create scenes & GameObjects, edit C# scripts, manage assets, run tests, profile, and build. 47 focused MCP tool entrypoints, any client, free & MIT.
Browse the full tool catalog →
Quickstart
Requirements: Unity 2021.3 LTS → 6.x · Python 3.10+ (via uv). Works with any MCP client — Claude Desktop & Code, Cursor, VS Code, Windsurf, Cline, Gemini CLI, and more.
- Install — Unity → Package Manager → Add from git URL:
https://github.com/CoplayDev/unity-mcp.git?path=/MCPForUnity#main(pin#v10.0.0for this release, oropenupm add com.coplaydev.unity-mcp) - Configure —
Window → MCP for Unity → Configure All Detected Clients. - Prompt — "Create a cube at the origin and add a Rigidbody." The cube appears in seconds.
Community
- Discord — chat with maintainers and other contributors
- Issues — bugs and feature requests
- Discussions — design ideas and broader questions
- Security: see SECURITY.md for private reporting
Contributing
See CONTRIBUTING.md. Branch off beta, not main. The full dev setup, testing, and release process live in the Contributing docs.
Advanced
- Multiple Unity instances — Multi-Instance Routing
- Tool groups (vfx / animation / ui / testing / etc.) — Tool Groups
- v10 asset generation and upgrade notes — v10 Migration
- Roslyn script validation — Roslyn Validation
- Remote-hosted server with auth — Remote Server Auth
Star History
Citation
If MCP for Unity helped your research, please cite it.
@inproceedings{wu2025mcpunity,
author = {Wu, Shutong and Barnett, Justin P.},
title = {{MCP-Unity}: {Protocol-Driven} Framework for Interactive {3D} Authoring},
year = {2025},
isbn = {9798400721366},
publisher = {Association for Computing Machinery},
address = {New York, NY, USA},
url = {https://doi.org/10.1145/3757376.3771417},
doi = {10.1145/3757376.3771417},
series = {SA Technical Communications '25}
}
Unity AI Tools by Aura
Aura offers 2 AI tools for Unity:
- MCP for Unity is available freely under the MIT license.
- Aura for Unity is a premium Unity/Unreal AI assistant built for game devs.
Disclaimer
This project is a free and open-source tool for the Unity Editor, and is not affiliated with Unity Technologies.
License: MIT — see LICENSE.
Reviews
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mh install mcps/mcpforunityserver